[Tut] Decompiling / Importing CS:GO Models for 3DS Max


MDLDecompiler: http://www.chaosincarnate.net/cannonfodder/mdldecompiler.php
Paint.net: http://www.getpaint.net/
Paint.net VTF Plugin: http://nemesis.thewavelength.net/index.php?c=225
GCFScape: http://nemesis.thewavelength.net/index.php?p=26
SMD Importer (for Max): http://www.wunderboy.org/apps/smdimport.php
Notepad++: http://notepad-plus-plus.org/download/v6.1.6.html


Quick tutorial on how to import GO models into 3DS Max. If you have another SMD importer, can import the model into C4D as well (I’m pretty sure at least 😀 ).

New MAKING OF video coming out soon, as a 500 subs celebration clip. I was going to release a CSS clip, but they take a long time, and I wanted to keep most of my focus on getting my huge edit done. It’s an appclip for a large movie making team, but also an entry for the SP 3.0 Competition.

The song at the beginning of the tut is Hang ‘Em High by A Static Lullaby.