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Creating a Character Rig – Part 1: Common rigging pitfalls

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Creating a Character Rig – Part 1: Common rigging pitfalls

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Files used: http://areadownloads.autodesk.com/wdm/maya/htm_chr_character_rigging_part1.zip This movie shows you some of the most common pitfalls and suggests some best practices when rigging characters in Maya. Leve...

Softimage to Maya Bridge: Selecting Objects in Maya

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Softimage to Maya Bridge: Selecting Objects in Maya

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This video covers many details about selecting objects in Maya including hotkeys, selection modes, using the Outliner, using display layers for selectability, and selecting objects in hierarchies.

ICE Concepts and Workflows – Part 1

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ICE Concepts and Workflows – Part 1

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Level: Beginner Recorded in: Softimage 2011.5 Scene files: http://areadownloads.autodesk.com/wdm/softimage/HTM-ICE_Concepts_and_Workflows.zip (compatible with Softimage 2010) Description: Learn basic ICE concepts and ...

Softimage to Maya Bridge: Creating and Animating Cameras in Maya

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Softimage to Maya Bridge: Creating and Animating Cameras in Maya

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This video covers how to create basic camera rigs in Maya and set them up, and how to animate them in simple ways.

Softimage to Maya Bridge: Exploring Maya’s Layout and Creating Shelves

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Softimage to Maya Bridge: Exploring Maya’s Layout and Creating Shelves

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In this video, we continue to explorer the parts of Maya's layout, and show how to create a custom shelf.

Softimage to Maya Bridge: Freezing, Resetting, and Storing Transform Values

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Softimage to Maya Bridge: Freezing, Resetting, and Storing Transform Values

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This video continues with transformations in Maya, this time focusing on freezing and resetting an object's transform values, as well as storing transform values using attribute presets and the Store Transform Values ...

Softimage to Maya Bridge: Creating Image Planes for Rotoscopy

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Softimage to Maya Bridge: Creating Image Planes for Rotoscopy

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This video covers some basics about using image planes in Maya to do rotoscopy. This includes image planes that are both free and attached to the camera.

Softimage to Maya Bridge: Organizing Your Maya Scene with Sets and Layers

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Softimage to Maya Bridge: Organizing Your Maya Scene with Sets and Layers

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This video shows you how to use selection sets in Maya like Softimage groups and clusters, and Maya display layers for setting object visibility and selectability. It also shows how to use the Relationship Editor to m...

Rendering Ptex with Mudbox, Maya, and mental ray

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Rendering Ptex with Mudbox, Maya, and mental ray

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This movie shows you how to create a PTex mapping in Mudbox, import it into Maya, and then render it using the Mental Ray renderer. Level: Intermediate Recorded in: Mudbox 2013 and Maya 2013 Files used: http://areado...

Softimage to Maya Bridge: Organizing Your Maya Scene with Hierarchies and Groups

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Softimage to Maya Bridge: Organizing Your Maya Scene with Hierarchies and Groups

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This video shows you how to create hierarchies and groups in Maya, and explains the differences between these features in Softimage and Maya.

Softimage to Maya Bridge: Introduction and Finding Maya Learning Resources

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Softimage to Maya Bridge: Introduction and Finding Maya Learning Resources

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Welcome to the "Softimage to Maya Bridge" video series! This video gives a brief introduction to the series and points you to where you can find learning and other resources for Maya.

Softimage to Maya Bridge: Sharing Models Using Assets in Maya

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Softimage to Maya Bridge: Sharing Models Using Assets in Maya

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In this video, we explore ways of sharing models between scenes in Maya, including using assets and asset templates.

Matching the Environment – Part 4 – Mental Ray Materials & Reflections

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Matching the Environment – Part 4 – Mental Ray Materials & Reflections

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Description: With the mental ray-based lighting in place, you now turn your attention to materials. To make the most of the mental ray engine, you will use mental ray materials accordingly. There are many to choose fr...

Softimage to Maya Bridge: Selecting Components in Maya

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Softimage to Maya Bridge: Selecting Components in Maya

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This video covers many details about selecting components in Maya including hotkeys, raycast selection, component selection modes (Vertex, Face, and Edge), how to change the size and color of components, symmetry, the...

Softimage 101-1: What You Probably Should Have Done Before You Started

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Softimage 101-1: What You Probably Should Have Done Before You Started

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Level: Beginner Recorded in: Softimage 2011.5 Download scene files: http://areadownloads.autodesk.com/wdm/softimage/HTM-GEN_Softimage101.zip Description: This series of videos covers some of the basic interactions ...

Generating a Forest with ICE Modeling – Part 1: Creating the Forest

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Generating a Forest with ICE Modeling – Part 1: Creating the Forest

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How to create multiple objects procedurally with ICE modeling. Special thanks to David Lightbown. Level: Beginner Recorded in: Softimage 2014 SP2 Scene files: http://areadownloads.autodesk.com/wdm/softimage/htm-ice_mo...

ICE Framework: Operators

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ICE Framework: Operators

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Learn how operators work in ICE. This is the first in a series of six videos that explain the fundamental concepts you need to understand in order to use ICE effectively. Level: Beginner Recorded in: Softimage 2013 Sc...

Softimage to Maya Bridge: Basic Transformations in Maya

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Softimage to Maya Bridge: Basic Transformations in Maya

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This video covers some basic information about transformations in Maya including the transform manipulators, snap increments, transformation modes, "child compensation", and the channel box.

Lighting a scene naturally for mental ray rendering

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Lighting a scene naturally for mental ray rendering

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Files used: http://areadownloads.autodesk.com/wdm/maya/htm_lit_natural_light.zip This movie shows you how to realistically light a pair of scenes in Maya using mental ray's Indirect Lighting features. Level: Interme...

Using 3ds Max with Mudbox – Part 1

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Using 3ds Max with Mudbox – Part 1

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Level: Intermediate Recorded in: 3ds Max 2011 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-INT_mudbox.zip Description: This movie showcases the powerful interoperability between 3ds Max & Mudbox. Au...

Matching the Environment – Part 3 – Mental Ray Renderer

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Matching the Environment – Part 3 – Mental Ray Renderer

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Description: In this movie, you use the Mental Ray renderer to render the same scene you used previously. Mental Ray is the renderer of choice for many 3D artists and you will set it up to use the same Daylight System...