Mega Man 3 in Unreal Engine 4 Video 7: More variety

I’m a little all over the place but I’m just working on stuff that’s fun for me to do and right now that seems to be working on different stages. Haven’t added much else to the game itself in terms of features or animation changes or whatever but just thought I’d show off this first part of Snake Man’s stage. Shadow Man’s isn’t finished yet by the way. So anyway I went with a kind of warehouse/factory look for the background and borrowed a few Wily Wars BG elements but for the most part I wanted to keep it reminiscent of the original NES level’s design but with more stuff going on in the background. Lemme know what you think.

Also as usual I’m just remixing the music right now, but eventually I hope to get people who know what they’re doing to help out.