Live Training Sept. 7th, 2015: Using Interfaces to Make a State Machine for AI

Get the scripts and more context at: http://unity3d.com/learn/tutorials/modules/beginner/live-training-archive/state-machine-interface

In this training we’ll look at creating a finite state machine to control enemy AI using interfaces in C#. We’ll create an enemy AI script using this approach with patrol, alert and chase states along with simple behavior for each of those states.

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http://amara.org/v/V628/