Live Training: Introduction to Plugins

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Plugins allow us to access native code (either managed or unmanaged) within Unity. This gives us access to powerful hardware not available on all devices, such as trackpads, cameras, an Oculus Rift, etc. In this lesson, we will learn the fundamental skills required to write plugins. Note that some of the features used in this session require Unity Pro. This session is programming intensive. You have been warned. Tutor: Mike Geig

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