This video shows how to create assets using the surface operator context (or SOPs) in Houdini. In this tutorial, we will go over the process of creating a greek/roman column procedurally using nodes
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Copyright and provided by Evgen! check out his website here: Learn how you can shatter Geometry in this Tutorial. Evgen is giving you a look inside the nodes and workflow you need to destroy and demolish geometry in...
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This masterclass provides an overview of new and existing shading features in Houdini 15. This includes an introduction to the new SHOP shaders as well as shading and layering in VOPs. We also take a deeper look at wo...
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