CGI 3D Tutorials HD: “Donald Duck 3D Modeling” by Jose manuel – Part 1

CGI 3D Tutorial Donald Duck Future Modeling Process by Jose manuel – Part 1. Featured on

Based on a Morgan Prost Artwork, Jose manuel linares lopez share his Donald Future Modeling Process.

Part 1
Part 2
Part 3
Part 4

Using Softimage XSI, Jose manuel first start with Character Body and face blocking then he take character it to Zbrush for Body and face sculpting, later into Topogun for character Body and face retopology, after that back into Softimage XSI for Refining the body and face topology and then adding Cloth level 1 to Character.

Jose manuel linares lopez

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